tag:blogger.com,1999:blog-6593111645312644614.post68851763275429113..comments2024-03-08T16:29:43.412+11:00Comments on Imperator Guides: Orks Tactica - Killa KanzAnonymoushttp://www.blogger.com/profile/17558640637533882553noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-6593111645312644614.post-15541671309136454212016-08-16T15:34:54.347+10:002016-08-16T15:34:54.347+10:00I have had fun with the big runts. As long as they...I have had fun with the big runts. As long as they get to melee they achieve something. Their kan weapons is much stronger than what normal elite units wield, and their durability means they can stay in combat for long.<br /><br />I actually prefer the big shoota due to its range, above the other weapons.<br /><br />There is a lot that could have been fixed with the killer kanz, a qualified point reduction would have been in order since it recieved many nerfs since its previous version. Moving it to Elite could have opened up for pairing them with mek gunz, and toying with the ork trait of having lots of wounds/hull points, and dishing out plenty of attacks.Waaarghhttps://www.blogger.com/profile/11313880795090770560noreply@blogger.comtag:blogger.com,1999:blog-6593111645312644614.post-57382963196844491462016-08-16T15:34:00.864+10:002016-08-16T15:34:00.864+10:00I have had fun with the big runts. As long as they...I have had fun with the big runts. As long as they get to melee they achieve something. Their kan weapons is much stronger than what normal elite units wield, and their durability means they can stay in combat for long.<br /><br />I actually prefer the big shoota due to its range, above the other weapons.<br /><br />There is a lot that could have been fixed with the killer kanz, a qualified point reduction would have been in order since it recieved many nerfs since its previous version. Moving it to Elite could have opened up for pairing them with mek gunz, and toying with the ork trait of having lots of wounds/hull points, and dishing out plenty of attacks.Waaarghhttps://www.blogger.com/profile/11313880795090770560noreply@blogger.comtag:blogger.com,1999:blog-6593111645312644614.post-44354946030864291842016-03-06T03:45:47.027+11:002016-03-06T03:45:47.027+11:00I'd really only use these in a formation. Gruk...I'd really only use these in a formation. Grukk's allows them to deep strike in. Love the review!Andrewhttps://www.blogger.com/profile/15651649646592008554noreply@blogger.comtag:blogger.com,1999:blog-6593111645312644614.post-61296322735407344322016-03-06T03:45:40.555+11:002016-03-06T03:45:40.555+11:00I'd really only use these in a formation. Gruk...I'd really only use these in a formation. Grukk's allows them to deep strike in. Love the review!Andrewhttps://www.blogger.com/profile/15651649646592008554noreply@blogger.comtag:blogger.com,1999:blog-6593111645312644614.post-5512900024479084042016-03-02T20:42:28.618+11:002016-03-02T20:42:28.618+11:00Exactly. The only one I can understand is the stre...Exactly. The only one I can understand is the strength 10, because they did have quite the output with Grotzookas AND could get 9 attacks S10 Ds2 on the charge. Wucherkaterhttps://www.blogger.com/profile/15985638629708061790noreply@blogger.comtag:blogger.com,1999:blog-6593111645312644614.post-66020444936873702102016-03-02T20:35:54.931+11:002016-03-02T20:35:54.931+11:00I agree with all of your sentiments, Killa Kanz we...I agree with all of your sentiments, Killa Kanz were much better in the previous codex. While they are still workable in the current book, I don't feel the nerfs were justified whatsoever. Anonymoushttps://www.blogger.com/profile/04199060698563105464noreply@blogger.comtag:blogger.com,1999:blog-6593111645312644614.post-88095901304498348192016-03-02T19:02:39.088+11:002016-03-02T19:02:39.088+11:00I loved playing Killa Kanz in the last Codex. Unfo...I loved playing Killa Kanz in the last Codex. Unfortunaly GW decided that they were just too good and nerfed them to death for me.<br />Taking away 3 strength I can understand, because they're smaller and all. <br />Giving them an actual Morale rule is okay as well I suppose, because it's Grots and it's fluff.<br />Taking away 1 point of Initiative I can NOT understand, they are Grotz after all! <br />These three changes together with the fact that they are more expensive than before pretty much ruined them for me, especially since they are still Heavy Support, which I simply can't afford with Mek Gunz and the Deff Dreads I like to play - if they pushed them into Elites where they belong I probably wouldn't have sold all of them, because even though it's way to expensive, deploying a "sixpack of Kanz" does sound pretty funny.Wucherkaterhttps://www.blogger.com/profile/15985638629708061790noreply@blogger.com