6th Edition 40K

Here are all of our 6th Edition 40K Tactica Guides collected in one convenient location for your viewing pleasure - remember that you can access all of our articles and guides on your tablet or smart phone; and all of our tactica's are available on +Bell of Lost Souls. Be sure to check back here regularly as we add to our growing library of helpful game-play articles and guides.

Starter Guides


Tacticas

Astra Militarum
Astra Militarum - Army Special Rules
Astra Militarum - Unit Overview Part One
Astra Militarum - Unit Overview Part Two
Astra Militarum - Unit Overview Part Three
Astra Militarum - The Wondrous Wyvern

Chaos Space Marines
Chaos Space Marines


Chaos Daemons
Chaos Daemons - Part 1 - Army Special Rules
Chaos Daemons - Part 2 - Greater Daemons
Chaos Daemons - Part 3 - Heralds
Chaos Daemons - Part 4 - Troops
Chaos Daemons - Part 5 - Elites
Chaos Daemons - Part 6 - Fast Attack
Chaos Daemons - Part 7 - Heavy Support
Chaos Daemons - Part 8 - Codex Summary


Dark Angels
Dark Angels


Eldar
Eldar - Part 1 - Army Special Rules
Eldar - Part 2 - Special Characters
Eldar - Part 3 - Generic Characters
Eldar - Part 4 - Troops
Eldar - Part 5 - Elites
Eldar - Part 6 - Ground Fast Attack
Eldar - Part 7 - Air Fast Attack
Eldar - Part 8 - Heavy Support I
Eldar - Part 9 - Heavy Support II
Eldar - Part 10 - Codex Summary

Space Marines

Overview and Generic Characters
Space Marines - Overview

Unique Characters
Space Marines - Unique Characters Part 1
Space Marines - Unique Characters Part 2
Space Marines - Unique Characters Part 3
Space Marines - Unique Characters Part 4

Troops and Transports
Space Marines - Tactical Squads
Space Marines - Scouts
Space Marines - Dedicated Transports

Elites
Space Marines - Elites Part 1
Space Marines - Elites Part 2

Fast Attack
Space Marines - Fast Attack Part 1
Space Marines - Fast Attack Part 2

Heavy Support
Space Marines - Heavy Support Part 1
Space Marines - Heavy Support Part 2
Space Marines - Heavy Support Part 3
Space Marines - Heavy Support Part 4

Seven Days of Glory
Ultramarines
White Scars
Imperial Fists
Iron Hands
Salamanders
Raven Guard
Black Templars

Badab War Space Marines
Badab War - Chapter Tactics
Badab War - Characters Part 1
Badab War - Characters Part 2


Tau
Tau - Part 1 - Army Special Rules
Tau - Part 2 - HQ
Tau - Part 3 - Troops
Tau - Part 4 - Elites
Tau - Part 5 - Fast Attack
Tau - Part 6 - Heavy Support
Tau - Part 7 - Codex Summary

Tyranids (6th Edition Codex)

Initial Thoughts and Synapse
Tyranids - Initial Review
Tyranids - Synapse

HQ
Tyranids - The Swarmlord
Tyranids - Walking Hive Tyrants
Tyranids - Flying Hive Tyrants
Tyranids - Tyrant Guard
Tyranids - Old One Eye
Tyranids - Tervigon
Tyranids - Tyranid Prime
Tyranids - Deathleaper

Troops
Tyranids - Warriors
Tyranids - Genestealers
Tyranids - Termagants
Tyranids - Hormagaunts
Tyranids - Ripper Swarms

Elites
Tyranids - Hive Guard
Tyranids - Lictors
Tyranids - Zoanthropes
Tyranids - Venomthropes
Tyranids - Haruspexes
Tyranids - Pyrovores

Fast Attack
Tyranids - Shrikes
Tyranids - Raveners and the Red Terror
Tyranids - Sky Slasher Swarms
Tyranids - Gargoyles
Tyranids - Harpies
Tyranids - Hive Crones
Tyranids - Spore Mine Clusters

Heavy Support
Tyranids - Carnifexes
Tyranids - Biovores
Tyranids - Trygons/Trygon Primes
Tyranids - Mawlocs
Tyranids - Exocrines
Tyranids - Tyrannofexes


Tyranids (5th Edition Codex)
Tyranids - Part 1 - HQ
Tyranids - Part 2 - Elites
Tyranids - Part 3 - Troops
Tyranids - Part 4 - Fast Attack and Heavy Support

Fortunes Change

Warhammer 40000
Fast Attack in 6th Edition

Random Thoughts

Warhammer 40000
The Definition of 'Broken'