16 Feb 2015

Necrons - Unit Overview Part II

This is Report #362 my Lord. Your analysis has been implemented into our doctrines and we can now commit to further military efforts across the fallen kingdoms. Legion commanders display improved individual combat efficiency between 39 to 89 day cycles after reawakening. The reclamation process will continue. We reap the living in your name, my Lord. We are deathless and none can stand before us.



13 Feb 2015

Necrons - Unit Overview Part I

This is Report #361 my Lord. The reclamation process is proceeding with an 89% success rate. Adapted tactics have increased our legions' combat efficiency two-fold. despite the mortals' inferior technological advancements. The living shall be cleansed, my Lord. Our dominion of death is unstoppable.


10 Feb 2015

Grey Knights - Unit Overview Part IV

Greetings brothers and sisters and welcome to my latest work regarding our fellow Knights of Titan, the Grey Knights! While this particular entry in the series won't actually feature any individual unit reviews, it still fits in with my miniature-review and as such I felt it prudent to cover the artefacts and formations on offer in the codex. Thankfully, the Grey Knights do have an excellent unique detachment that acts as a catalyst for enhanced competitive lists with its focus on short-ranged destruction and maximising the safety of each unit after they perform their individual alpha strikes. I hope you enjoy this article!


6 Feb 2015

Grey Knights - Unit Overview Part III

Greetings all and welcome to the third article in my Grey Knight Unit Overview series! I will be covering the Heavy Support and Lord of War choices from the latest codex, determining their competitive value and providing miniature unit analysis' for ease of viewing. I hope you enjoy this short addition to my Grey Knight review!


3 Feb 2015

Grey Knights - Unit Overview Part II

Hello there everyone and welcome to the second part of my Grey Knight Unit Overview series! As I pointed out in my prior review, the codex is surprisingly handy and fun to play around with even with all the sadly justified negative reception it received at release. The Elites section remains one of the stronger suppliers of competitive choices for the Grey Knight codex and will often form a sizable part of your overall points investment into the faction, though disappointingly the Fast Attack portion of the codex is not as worthy of your attention. I hope you enjoy this article!


31 Jan 2015

Necron Codex Mini-Review

Hey guys, I've had a decent run-through of my local gaming stores' open copy of the new Necron codex and first impressions are absolutely high! Even if one ignores the incredible buffs the army (seemingly unnecessarily) received that sees them as probably the strongest 7th Edition codex overall, the codex itself marks the return of unit specific artwork in colour; each unit in the codex gets two separate pages, one with background and full-colour artwork and the second with all of their rules. Two of the biggest complaints about the new "stream-lined" 7th Edition codices is that they mostly removed unit artwork to instead have more organized unit entries, while the rules were generally middling in turn with stronger "balance" but less true stand-outs. The new Necron codex is pretty much the opposite in that it has the artwork back in - and yes, it looks awesome - while the entire army has essentially gotten way better, with almost no units or abilities actually "nerfed" saved for those that absolutely needed points increases such as the Annihilation Barge and Night Scythe.


Still, there are so many amazing changes in the codex that I absolutely must go through in a future review; Reanimation Protocols becoming a super Feel No Pain roll, Decurion detachments and their associated formations providing ridiculous army-wide buffs, "Jump Shoot Jump" and 2 Wounds on Destroyers with no points change, Flayed Ones with 5 Shred attacks each on the charge with a Space Marine profile (less Initiative 2), Toughness 5 Wraiths that received no other changes or points increases, cheaper Triarch Stalkers that can be taken in squadrons and now provide +1 Ballistic Skill to all friendly Necron units within 6" and so many more. Even with just one look through the codex, it can be safely said that this is the best codex Games Workshop have done since at least the Eldar one in terms of rules, while it stands far above the other 7th Edition codices released so far in terms of artwork and actual print quality.

While I had little chance to really study the updated background, I assume it mostly borrows off of the groundwork the 5th Edition rework of the Necron "fluff" - I like both the old and new Necrons, so I'm happy either way in that sense. I also feel the codex has flavour in spades unlike the other 7th Edition codices with the unique Decurion detachment, all of the remaining army-wide special rules that have somehow improved with no downsides (unlike Synapse, Mob Rule and so on), superior Gauss weapons, each unit being competitive and useful in their own right and cool upgrades that make sense with the army. I can't wait to play against the re-imagined Necrons now as their 5th Edition codex already provided a pretty hefty challenge in 7th Edition, making all of the apparent buffs even more crazy in retrospect. In any case, I'll be doing a Unit Overview series for Necrons shortly after my Grey Knight review and I hope this mini-review has at least encouraged you all to take a look at the new codex and give it a try; you won't regret it!

28 Jan 2015

Grey Knights - Unit Overview Part I

Greetings fellow Sons of Titan and welcome to my latest Unit Overview series, focusing this time on the Grey Knights - a Space Marine Chapter shrouded in lies and secrecy. The latest codex for the Emperor's Finest was met with an almost overwhelming negative reception due to huge swathes of the codex being removed entirely and various units not seeing the buffs they needed to remain competitive, though once put into practice many players have found great success with the army. I feel that the Grey Knights are in a far better place than they were with the old codex purely at a top level with regards to a few specific builds they are capable of putting out, while having stream-lined rules and unit entries makes it a far more appealing codex for new or inexperienced wargamers. In any case, I hope you enjoy this set of articles!